Adobe Firefly vs Flux vs InVideo AI vs Recraft

A side-by-side look at Adobe Firefly, Flux, InVideo AI and Recraft for filmmakers: what each one can do, what it costs, and where they actually differ.

  • Adobe's generative studio for images, video and audio, with commercially cleared models and partner models

    Price
    Free daily generations, or Standard from $9.99/mo (2,000 credits); Pro Plus and Premium have a 30% first-year promo ending Oct 21
    Learning
    Easy
    Best for
    Generative fill and object removal on plates, stills and reference frames in Photoshop
  • Image model family for accurate text and photoreal stills, plus FLUX 3 video with native audio

    Price
    Pay per image on the API, from $0.014 (FLUX.2 klein 4B). Open weights are free for non-commercial use; commercial open-weights licences are quoted by sales.
    Learning
    Moderate
    Best for
    Key art and concept frames where legible text in the image matters
  • AI assistant editor on a real multitrack timeline, with a free manual editor

    Price
    Free plan; paid plans per seat from €20/mo (€10/mo billed annually)
    Learning
    Moderate
    Best for
    Short social, ad and explainer videos built from generated clips, stock and talking-head footage
  • Image and native SVG generation for logos, icons, and brand assets, plus video models in Studio

    Price
    Free (limited credits); Basic $12/mo; Pro $20/mo; Teams $22/seat/mo (monthly billing, annual saves about 20%)
    Learning
    Moderate
    Best for
    Title cards, logos and lower-third graphics that must scale without quality loss
The short version

Where they differ

  • Flux is the only one without AI agent.
  • Flux is the only one without chat assistant.
  • Flux is the only one without third-party models.
  • InVideo AI is the only one without public API.

All 4 offer: text to image, image editing, text to video, upscaling.

Feature by feature

Adobe Firefly vs Flux vs InVideo AI vs Recraft: capabilities

Adobe Firefly vs Flux vs InVideo AI vs Recraft
Adobe Firefly Flux InVideo AI Recraft
Price Free daily generations, or Standard from $9.99/mo (2,000 credits); Pro Plus and Premium have a 30% first-year promo ending Oct 21 Pay per image on the API, from $0.014 (FLUX.2 klein 4B). Open weights are free for non-commercial use; commercial open-weights licences are quoted by sales. Free plan; paid plans per seat from €20/mo (€10/mo billed annually) Free (limited credits); Basic $12/mo; Pro $20/mo; Teams $22/seat/mo (monthly billing, annual saves about 20%)
Infinite canvas Yes No No Yes
AI agent Yes No Yes Yes
Chat assistant Yes No Yes Yes
Team collaboration Yes Not confirmed Yes Yes
Text to image Yes Yes Yes Yes
Image editing Yes Yes Yes Yes
Text to video Yes Yes Yes Yes
Image to video Yes Yes Yes Not confirmed
Video to video Yes Partial Not confirmed Not confirmed
Native audio in video Not confirmed Yes Not confirmed Not confirmed
Lip-sync Not confirmed Yes Yes Not confirmed
Voice / TTS Yes Partial Yes No
Music & SFX Yes Partial Yes No
Upscaling Yes Yes Yes Yes
Character consistency Partial Partial Yes Partial
Camera control Not confirmed Partial Partial Not confirmed
Custom training Yes Yes Not confirmed Partial
Third-party models Yes No Yes Yes
Public API Yes Yes No Yes
MCP server Not confirmed Yes Yes Yes
Mobile app Not confirmed Not confirmed Yes Not confirmed
Desktop / local Partial Yes No No
Open source No Partial No No
Free tier Yes Partial Yes Yes
Commercial use Yes Partial Not confirmed Yes

Each column comes from that tool's own researched page. "Not confirmed" means the vendor doesn't say.

Plans

Pricing compared

Adobe Firefly

Adobe Firefly plans
FreeFreemonthly
Standard$9.99monthly
Pro$19.99monthly
Pro Plus$49.99 ($34.97 first year, promo ends Oct 21)monthly
Premium$199.99 ($139.91 first year, promo ends Oct 21)monthly
Pro for teams$19.99 per licensemonthly, annual
Pro Plus for teams$49.99 per licensemonthly, annual
Premium for teams$199.99 per licensemonthly, annual

Flux

Flux plans
Open weights, non-commercialFreeone-time download
API pay-as-you-goFrom $0.014 per imagepay-per-image
Builder (open-weights licence)Contact saleslicence
Platform (open-weights licence)Contact saleslicence
Professional (open-weights licence)Contact saleslicence
EnterpriseContact salescustom

InVideo AI

InVideo AI plans
Free€0weekly quota
Starter€20monthly (€10/mo billed annually)
Plus€60monthly (€30/mo billed annually)
Max€150monthly (€75/mo billed annually)

Recraft

Recraft plans
Free$0monthly
Basic$12 ($10/mo billed yearly)monthly
Pro$20 ($16/mo billed yearly)monthly
Teams$22 per seat ($18/mo billed yearly)per seat per month
The verdict

Which one should you pick?

Adobe Firefly

Pick it for

  • Generative fill and object removal on plates, stills and reference frames in Photoshop
  • Storyboard and mood-board work in Boards, with partner models for each shot
  • Filmmakers already paying for Creative Cloud who want AI inside Premiere and After Effects

Stands out

  • Commercial-clearance story: Adobe's own models are trained on Adobe Stock and licensed or public-domain content, and Adobe says outputs are safe for commercial use. Partner-model outputs carry their own terms.
  • Native Creative Cloud integration: generative fill, removal and expansion run inside Photoshop, and Premiere Pro and After Effects get Firefly features. Midjourney, Flux, Leonardo and Stable Diffusion have no equivalent in an NLE.

Watch out

  • Image quality for photoreal hero art still trails Midjourney and Flux in most side-by-side comparisons
  • Credits are consumed at different rates by model, so one plan's allowance is hard to predict across partner models
Full Adobe Firefly review →

Flux

Pick it for

  • Key art and concept frames where legible text in the image matters
  • Environment plates and set-design variations at 2K or 4K, priced per megapixel
  • Studios that want open weights and custom LoRAs running locally in ComfyUI

Stands out

  • Open weights: FLUX.2 [dev] and the klein models can be downloaded, self-hosted and fine-tuned, with LoRA rights on the licensed tiers. Midjourney is closed.
  • Pay per image with no subscription: FLUX.2 [klein] 4B from $0.014 per image, FLUX.2 [pro] from $0.03. Midjourney and Adobe Firefly sell monthly plans.

Watch out

  • Video is new. FLUX 3 Video availability and FLUX 3 Image early access have been described differently across sources, and video pricing is not published
  • Open-weights models are non-commercial by default, and commercial use needs a licence quoted by sales
Full Flux review →

InVideo AI

Pick it for

  • Short social, ad and explainer videos built from generated clips, stock and talking-head footage
  • Cutting talking-head, podcast and multicam recordings: silences, filler, angle switching and chapters
  • Editors who want an AI first pass and then finish in Premiere Pro, Final Cut Pro or DaVinci Resolve

Stands out

  • The AI works on a real multitrack timeline, and every edit it makes can be adjusted by hand afterwards.
  • Exports an editable project to Premiere Pro, Final Cut Pro or DaVinci Resolve with cuts and layers intact, so the AI cut can move into a finishing workflow.

Watch out

  • Credits are per seat and do not roll over to the next month
  • Seedance 2.0 at 4K and Seedance 2.5 are only on Plus and Max; Starter gets Seedance 2.0 Fast and Mini
Full InVideo AI review →

Recraft

Pick it for

  • Title cards, logos and lower-third graphics that must scale without quality loss
  • Production-design concept boards and set-dressing mockups for a film or series
  • Icon and graphic systems for a festival, studio or film brand

Stands out

  • Native SVG output from the same prompt box as raster images; most image generators only output PNG or JPEG
  • Vector Editor in Studio lets you adjust AI-made SVG paths and colors without a round trip to Illustrator or Figma

Watch out

  • Free tier is for personal use only; outputs are public and not licensed for commercial use
  • Video is third-party models inside Studio, not Recraft's own model, and is not available through the API
Full Recraft review →

Each column comes from that tool's own researched page, checked against vendor pricing and changelog pages (oldest check: ). Sources are listed on each tool's page.

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